A new method for detecting cheaters now suggests that some famous runs might not be what they appear to be. There are two kinds of Super Meat Boy speedruns: real-time attacks, which show the entire game without interruption, and segmented runs that break the game into small chunks then aim to optimize time for each section. Occasionally, sneaky runners try to pass off segmented runs as real-time attacks with the help of video editing software. As an example: at 60 frames per second, Bandage Girl holds her arms up for 20 frames and brings them down for 20 additional frames. When the game is first loaded, the animation always starts from where it finished last time it shows up. Looking at this, moderators can count the frames and look for differences in the animation to detected edited speedruns.
Super Meat Boy Speedrun
Tommy Refenes Speaks on Super Meat Boy Forever and Speedrunning
Worldkings Although Speedrunners will take on all comers when it comes to beating games as fast as possible, there are some games which lend themselves to that style of play much more than others. One such game is Super Meat Boy, which as a fast paced platformer has had many people attempt to complete it in the fastest time. That means shaving any time off of it at this point is rather impressive. That's exactly what happened this weekend though. That's two seconds faster than the previous record. Considering how perfect a run needs to be to achieve such a time, and how difficult the game can be in places - thanks random number generator - it really is rather amazing to see how fast someone is able to make it through.
Super Meat Boy speedrun any% 21:21.7
What gravitated us towards this game was the wild speedrun scene on the various iterations of Super Meat Boy , a game that almost since inception has drawn in those talented players. The first game was your typical platformer control scheme with the goal of just getting to the end of the level. This game has two buttons.
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